Food: Leftovers! And then, more leftovers! Because
it is the way of our people!
Vacation: First, the shopping! Ken and I have no local
gaming store since Gamescape was killed, so we got Al to take us to his
local and semilocal gaming stores. The first one had run out of parking,
which I attribute to their cleverness in putting a stacked redhead on
the register. However, they did not sell me any gaming stuff. (They did
sell me a few manga back issues I had on my list of stuff to buy,
though.) The other store had a curmudgeonly old guy behind the counter,
and was mostly wargames and boardgames, but they had RPG stuff I
actually wanted, so w00t!
Amazon Sextet of Justice XIIe: "Death Spiral II ½: The
Cozy, Well-furnished Den of the Undead!"
(We spent an extended period mucking about teleconferencing so that
Harold could play without having to actually drive to Roseville. Of course
it worked perfectly in the test yesterday, and of course it didn't work
worth beans today. Finally we got the webcam working and borrowed JHart's
cell phone for voice. It didn't really work because Harold could only hear
us when we shouted, and couldn't see the battle map well enough to make
decisions. Bah. Our technology is inadequate!)
Onward, into the depths of the lich's
The next room the Amazons sneak into is a library, or at least full
of books! However, the filing system leaves something to be desired:
quite a few of the books are just stacked in huge piles on the floor. As
the Sextet enter and start looking around for the "Plot Hooks" section,
some of the piles stir to life and lash out with hideously enlongated
Marika, Amaryllis, Alyra, and Fresa are grabbed at various times, but
Natalya and Gabrielle stay back and fill the monsters full of arrows,
and soon the mutated ropers are down for the count. The library proves
to be of limited interest, but all the books that seem interesting are
stuffed into the pocket dimension, along with a complete set of
Amazon Sextet action figures (mint, in box). The complete series of
Nancy Drow mysteries is left behind, though.
There is still more to the dungeon, though, so Our Heroines continue
around the spiral. Further down, past some familiar-looking evil stairs, is a
room in which two of the lich's frost giant minions sit playing chess,
apparently heedless of the earlier commotion. Gabrielle charms one with a
spell, but the other one is still full of fight and the charmed one isn't
willing to stand by while his friend gets chopped up, so the situation
devolves into a general melee. Both giants end up dead, but so does Alyra!
Fortunately Fresa is able to call her soul back from the great beyond, and
she is willing to return, so the Sextet remains a Sextet.
The Amazons are not disturbed during Fresa's prayers, which turns out
to be because every room above them has been cleared out and there is
only one more room below: a well-appointed, comfortable space with quite
a few books, some magical trinkets useful to one of the living dead, and
a lot of correspondence. The Amazons grab everything not nailed down,
including the long villainous rant about how the Forces of Good will
never figure out the complex process for freeing Queen Ditte of her
unwanted tentacles (see appendix B for detentacularization ritual).
Now the Sextet just have to escape before anyone can set off the evil
Vacation (cont): Suddenly, JHart appeared to help Al
redesign Runequest! Then we finished with AQoJ, and he lured everyone into
playing Civ, so Marith and I snuck away into the darkness. There were
stupid people on our freeways, but not enough of them to prevent us from
arriving home in due course.
Cats: They are okay! I
am so glad! Aspen seems to have lost some of her tolerance of me, but I
don't mind, because she is okay. I gave them extra gooshyfoods.